Tuesday, February 27, 2024

Antediluvia: The Role of Books in the Campaign

    In the Antediluvia campaign, books, codices, scrolls, information crystals, info-tech (yes, some alien technology has been found and copied in the campaign by various societies), as well as research, all play a vital part.  Information is power, as has been said. It is quite useful in a world as dangerous and with as many strange customs as the Earth of Antediluvia to have along a historian, amateur or otherwise, in an adventuring group. In fact, I'll be adapting classes from Sages and Specialists, part of the 2nd Edition DMGR series, to BECMI, for just this purpose.
    Players should always pay attention to books and information found, for often they will hold the key to surviving some event or place. Books should be rescued (whether bought or stolen) to line the walls of wizards' libraries, for their information will be vital in constructing new spell formulae. Bonuses may be derived from the proper subject material. All books found will be detailed with title, subject matter, and relative value, and counted as treasure worth XP in the campaign. Not all books are magical, but all books might inform magic - that's how the wizard or priest should think.
    Below is a list of magical books, occult works, and other interesting material (and many are derived from real world occult titles - assume they've been snatched out of time by wizards of contemporary Antediluvia to learn their knowledge). When encountered in the campaign, care will be taken to select appropriate or new spells to be encountered in magical works, or other benefits according to subject matter. A numerical value is assigned to each, which is their value in GP and also in XP. Note that I've lifted a lot of these from various sources, real or otherwise.

List of Books in Antediluvian Campaigns (by no means is this complete):

The Book of Soyga
Content: Incantations, astrology, demonology, and a genealogy of celestial beings.
Value: 1,000

The Picatrix
Content: Includes formulae to prevent someone from leaving a city, as well as other magical spells.
Value: 1,500

The Grand Grimoire
Content: How to enslave demons, necromantic rituals.
Value: 3,000

The Black Pull
Content:  Penned by a soldier nursed back to health inside an ancient pyramid after being the sole survivor of a battle. Instructions for making amulets and talismans to control demons, compel truth, and destroy enemies.
Value:  1,000

The Necromancer's Manual
Content:  Demonology and necromancy, illusions, mind-control, future sight. Includes methods to create a Mirror of Lilith, a device to see the future.
Value:  5,000

The Galdabrok
Content:  47 spells relying on the use of staves and talismans. Healing, protection, cures for ailments, catching thieves, winning legal battles, causing debilitating flatulence, and killing someone's animals.
Value: 8,000

Undeveloped titles:
The Amber Room
Witchmongers
Entropia
Golden Armor of Nilnamur
Solvents Versal and Universal
De Orbis Malifax
Perversions of the Mind
Thunder of the Gods
Seven Forbidden and Hidden Tomes of the Unknown
The Mysteries of True Form
On the Discovery of Changelings
Permutations of the Elements
Tome of Ignored Prophecies
The Way of All Flesh
History of Demons & Wizards
Practical Mortis
Monstrous Philosophies
Cursed Idols and Relics of the Deserts
The Book of Uncommon Law
Monstrous Races
Incredible Creatures and How to Kill Them
The Black Fleet
Blades of the West
Demigods of the Outer Planes
The Glass Citadel
Ministers of the Red
Stellar Alignments and Conjunctions
Dark Monologues
The Signature of All Things
Philosophy of a Natural Magic
Wisdom of the Ages
Hidden Treasures of the Ancients
Paradoxes of the Highest Science
The Secret Teachings of All Ages
Way of Power
Knowledge of the Higher Worlds and Its Attainment
The Age of Fire & Graves
A Dweller on Two Planets
Defining Chaos
The Entrance to the Temple of Wisdom
Ancient and Modern Initiation Rites
Cosmo-conception
Mutterings of a Mystic
Teachings of An Initiate
The Book of the Damned
History of Evil
Fragments of a Forgotten Faith
The Book of Giants
The Vampire, His Kith and Kin
The Book of Werewolves
The Book of Ceremonial Magic
The Writings of Elder Gandarsen
Dark Heart: Lore of Life
Under the Silver Moon
The Final Dawn
The Glorious Ooze

...more to come...

No comments:

Post a Comment