Saturday, July 14, 2012

House Rule: Bonus Spells

I used to love looking at this picture of a magic-user in the RC.  I grew up in an all-white neighborhood, and truth be told, when I was 11, hadn't thought much about black or white or anything in D&D.  This picture changed that.  Unrelated to the post, yes, but important nonetheless.

Spellcasting characters, at lower levels, leave some players feeling useless as soon as they use their few spells during an adventure and the rest of the group does not want to or cannot rest a full night.  Bonus spells (as well as some other rules I shall share later) help alleviate that issue.  These are additional spells per day that can be cast as any other.  However, the spellcasting character must have access to the spell level in question in order to gain the bonus spell(s) indicated for his Prime Requisite level.  Use the table below for any character who casts spells.

Prime Requisite Score: Bonus Spells (1st/2nd/3rd)
13:  1
14:  1/1
15:  2/1
16:  2/1/1
17:  2/2/1
18:  2/2/2

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